![]() ![]() So when you click a button, your OS tells the program you are running that's what happened, the program tells the OS to execute a function, and voilĂ , the function is ran. When a program is being initialized it tells the OS what needs to be done should one of these events occur, and the appropriate function is executed when an event is received. Whenever you do anything like that, an event is triggered and the operating system sends a message to the program. When you're using an application under windows or any multitasking OS you are always clicking buttons, using menus, etc. ![]() I'm going to use this paragraph to explain the importance of events. In this lesson I will show you how to use a widget, or component, which you should be familiar with: the button! We'll also look at events, one of the more important parts of Gui programming, which gives plenty of power to wxWindows and makes it much easier to use than other libraries. Thanks for reading at least this far into the tutorial. ![]()
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